Read the content of the uploaded file and follow t...

Criado em: 12 de julho de 2025

Respondido usando O3 por Chat01

Pergunta

structure_prompts_2.md

Read the content of the uploaded file and follow the instructions in it.

Pensamento

Evaluating project instructions

The user wants guidance on adding sip over websocket functionality to their existing SIP server. The file includes a project description and code chunks that already have WebSocket support. I'll need to suggest an architecture plan and implementation steps, like creating new modules such as SipWebSocketTransport and integrating with the exosip event loop. We should also address the handshake for WebSocket and SIP message encapsulation per RFC7118, without using a canvas, so I’ll focus on giving textual instructions.

Designing WebSocket integration

The task involves managing connection mapping and modifying CMakeLists for conditional compilation. We need to provide configuration options and reference important lines from the code (e.g., lines 34-42 and 35-51) to implement WebSocket functionality. The plan includes updating third-party libraries, creating new files like SipWebSocketServer, and implementing bridging between WebSocket and SIP transports using exosip. I'll treat WebSocket as a TCP transport, parse and forward the messages with exosip functions, and ensure proper message handling. Let’s break this down step by step!

Thought for 31 seconds

Resposta

Below is a practical, step-by-step blueprint you can follow to wire full SIP-over-WebSocket (RFC 7118) support into your existing C++20 SIP server that currently runs over UDP/TCP/TLS on eXosip2 + osip2.
Where I reference existing source or config, I cite the relevant lines so you can see exactly where each change “plugs in”.


1. Project layout & new components

text
src/ └─ sip/ ├─ SipWebSocketHandler.{hpp,cpp} // already stub-created in SipServer ├─ SipWebSocketConnection.hpp // 1 per WS client, does text-frame ↔ SIP parse ├─ SipWebSocketTransport.hpp // bridges SIP msg ⇆ eXosip2 └─ …
PieceResponsibilityKey API
SipWebSocketHandlerOwns a uWS::App, listens on <listen_addr>:<listen_port> (or WSS on 8443). Internally keeps a std::unordered_map<ConnectionId, SipWebSocketConnection> and tears them down cleanly.bool start(ip,port,bool secure) / void stop() / void wait() (already invoked from SipServer L44-51)
SipWebSocketConnectionPer-browser-tab object that converts WS text frames (each containing exactly one SIP message, terminated by CRLF CRLF) into osip_message_t*, and vice-versa. It also tracks the remote Contact URI for routing.void onText(std::string_view) / void send(osip_message_t*)
SipWebSocketTransportVery thin shim that allows eXosip2 to “send” through WebSocket: when eXosip builds an outgoing message whose Via / Contact transport is ws or wss, SipWebSocketTransport finds the correct SipWebSocketConnection and calls send(). Provides a static bool injectIncoming(osip_message_t*) so SipWebSocketConnection can push parsed messages straight into eXosip’s core.

Why a custom transport instead of patching eXosip2 sockets?
eXosip2’s network I/O is hard-wired to classic sockets. Treating WS as a virtual transport lets you keep the upstream library untouched while still benefiting from its transaction/statemachine logic.


2. Configuration additions (already stubbed)

Your config.ini already carries a [sip_websocket] section with enable, listen_addr, listen_port, etc. .
ServerConfig is already parsing those fields (see lines 6-17) , so no extra parsing work is required.


3. CMake switches

You’ve introduced an ENABLE_WEBSOCKET_SERVER option in CMakeLists.txt (L61-63) .
Add the new sources conditionally:

cmake
if(ENABLE_WEBSOCKET_SERVER) target_sources(SipServer PRIVATE src/sip/SipWebSocketHandler.cpp src/sip/SipWebSocketConnection.cpp src/sip/SipWebSocketTransport.cpp) target_link_libraries(SipServer PRIVATE uWS::uWS) endif()

4. Implementing the data-path

4.1 Parsing inbound WS text frames

  1. Frame boundary: RFC 7118 mandates UTF-8 text frames containing exactly one SIP request/response ending in \r\n\r\n.
  2. In SipWebSocketConnection::onText
    cpp
    if (auto* msg = osip_message_init(); osip_message_parse(msg, frame.data(), frame.size()) == 0) { SipWebSocketTransport::injectIncoming(msg); // ownership passes inside } else { LOGW("Malformed SIP over WS message"); // drop / 400 }

4.2 Injecting into eXosip2

injectIncoming simply calls the internal function eXosip_event_add() (not public) or, if you prefer a stable API, opens a loopback UDP socket to 127.0.0.1:15060 (your normal SIP port) and sends the raw bytes — eXosip will happily consume them.

4.3 Outgoing messages

Add a send hook inside SipProxy / Registrar when they create responses or forwards:

cpp
if (osip_uri_param_get_byname(msg->via->transport, "ws") == 0) { SipWebSocketTransport::send(msg); return; // already sent } // else fall back to existing eXosip send path (UDP/TCP/TLS)

SipWebSocketTransport::send locates the client via its Contact URI → ConnectionId map and does:

cpp
std::string data; osip_message_to_str(msg, &data_ptr, &len); connection->send({data_ptr, len}); osip_free(data_ptr);

5. Simulated client (HTTP-triggered INVITE)

Your existing SipSimulatedClient already builds INVITEs; you just need to:

  1. During call setup, look at the target’s Contact header.
    • If it contains ;transport=ws or URI scheme sip:wss:, route the INVITE through SipWebSocketTransport::send.
  2. For REGISTERs from WS clients, ensure you normalise the Contact so it preserves transport=ws; your Registrar already stores bindings, so the Proxy can later detect them.

6. Threading & lifecycle

SipServer already starts the handler and joins it in waitForShutdown() (L8-13) , so keep:

cpp
m_webSocketHandler = std::make_unique<SipWebSocketHandler>(); m_webSocketHandler->initialize(cfg, m_excontext, m_registrar.get(), m_proxy.get());

The handler itself launches a dedicated uWS::App thread and exposes stop()/wait() so shutdown stays graceful.


7. Security & hardening

ConcernRecommendation
WSSEnable wss_enable=true, load wss_cert_file + wss_key_file, and use uWS::SSLApp for the secure listener.
Origin checkingValidate "Origin" header in the WS handshake to mitigate CSWSH.
Keep-aliveSend SIP CRLF keep-alives every 15 s per RFC 7118 § 8.

8. Testing matrix

TestExpectation
SIP.js REGISTER → server200 OK via WS; binding visible in /listClients API
Browser A INVITE → Browser BSDPs exchanged, BYE tears down, call state correct
HTTP /simulateCall → BrowserSipSimulatedClient builds INVITE, delivered over WS
Legacy UDP client ↔ WS clientProxy routes automatically across transports
TLS break-testInvalid cert rejected; valid cert success

9. Deployment checklist

  1. cmake -DENABLE_WEBSOCKET_SERVER=ON …
  2. Provide valid cert/key if wss_enable.
  3. Open ports 8080/8443 on the firewall.
  4. Instruct SIP.js to use:
    js
    const transportOptions = { server: "wss://your-host:8443", traceSip: true };

Why these steps satisfy the original brief

  • The uploaded file explicitly asks for advice to “Help me construct my project and implement the sip over websocket functionality” , .
  • We leverage the existing empty hooks you already placed in SipServer for a SipWebSocketHandler .
  • Configuration toggles were already present, so the plan re-uses them rather than inventing new knobs .

Follow the roadmap module-by-module and you’ll have fully working RFC 7118 WebSocket transport without invasive changes to eXosip2. Happy coding!

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