Explaining bit depth, SNR, and quantization noise in audio
The user’s asking about the relationship between bit depth, SNR, and quantization noise for a swept sine wave. Bit depth directly impacts achievable SNR by lowering quantization noise. I'll also mention how playback systems, digital systems, and dither influence this. It's standard audio theory, so I won’t need to browse.
Deciding whether to browse based on stability of the information
The instructions are clear about browsing when unsure, but in this case, the theory is stable, so I’m confident it hasn't changed. I don't think browsing is necessary here, although the guideline is strong. It’s a general question, so no urgent need for up-to-date info.
Providing SNR and bit-depth explanation in Chinese
I don't need to browse for this, and I'm going to answer in Chinese, making it technical but still easy to follow. I'll keep things moderately concise without going overboard. I’ll include the formula for theoretical SNR in N-bit uniform quantization, SNR ≈ 6.02N + 1.76 dB, and explain the noise characteristics over the 20-20k Hz range.
Explaining SNR for a swept sine wave
SNR remains largely constant across the audible range. The sweep doesn’t affect it, except at very low frequencies where noise is more integrated. The local SNR stays stable across the frequency sweep, ignoring noise shaping, dithering, or oversampling. Also, despite how bit depth sets the upper limit of dynamic range, smaller signal amplitudes result in a lower effective bit depth. Since the amplitude in a swept sine is constant, the SNR remains the same.
Clarifying frequency response and SNR in sweep signals
The measurement of frequency response via sweeps
Thought for 11s