You are given a tree∗ with n vertices numbered f...

Created on: August 26, 2025

Answered using GPT-5 Thinking by Chat01

Question

You are given a tree∗
with n
vertices numbered from 1
to n
. You can modify its structure using the following multi-step operation, called a sliding operation:

Choose three distinct vertices a
, b
, and c
such that b
is directly connected to both a
and c
.
Then, for every neighbor d
of b
(excluding a
and c
), remove the edge between b
and d
, and instead connect d
directly to c
.
For example, the figure below illustrates this operation with a=4
, b=3
, and c=5
in the leftmost tree.

It can be proved that after a sliding operation, the resulting graph is still a tree.

Your task is to find a sequence of sliding operations that transforms the tree into a path graph†
, while minimizing the total number of operations. You only need to output the first sliding operation in an optimal sequence if at least one operation is required. It can be proved that it is possible to transform the tree into a path graph using a finite number of operations.


A tree is a connected graph without cycles.


A path graph is a tree where every vertex has a degree of at most 2
. Note that a graph with only 1
vertex and no edges is also a path graph.

Input
Each test contains multiple test cases. The first line contains the number of test cases t
(1≤t≤104
). The description of the test cases follows.

The first line of each test case contains a single integer n
(1≤n≤2⋅105
) — the number of vertices in the tree.

The i
-th of the following n−1
lines contains two integers ui
and vi
(1≤ui,vi≤n
, ui≠vi
) — the ends of the i
-th edge.

It is guaranteed that the given edges form a tree.

It is guaranteed that the sum of n
over all test cases does not exceed 2⋅105
.

Output
For each test case:

If no operations are required (that is, the input tree is already a path graph), output −1
.
Otherwise, output three distinct integers a
, b
, and c
(1≤a,b,c≤n
) — the chosen vertices for the first sliding operation in an optimal sequence.
If there are multiple valid choices for the first operation, you can output any of them.

Example
InputCopy
4
6
4 3
3 5
3 1
1 2
3 6
1
2
1 2
5
5 4
2 3
4 2
1 4
OutputCopy
4 3 5
-1
-1
2 4 1
Note
The first test case matches the example provided in the problem statement. It can be proved that we cannot transform the given tree into a path graph using less than 2
operations.

However, we can transform the given tree into a path graph using 2
operations: Initially, we perform an operation with a=4
, b=3
, and c=5
, as shown in the example. Next, we apply an operation with a=3
, b=5
, and c=6
. After this, the tree becomes a path graph. The second operation is illustrated in the figure below.

Thus, we obtain a sequence of sliding operations with the total number of operations minimized. Note, however, that only the first operation must be in the output; the number of operations and the second operation should not appear in the output.

In the second and third test cases, the tree is already a path graph, so no operations are required.

I think we have to consider 1 as root node then we will move down when we see a node has degree greater than 2 we will take that node as b and other 2 nodes from it's child. I am not sure though
You can use your brain too
code in java

Thought

Breaking down the sliding operation

I need to fully understand the problem first—this is a Codeforces problem. It's about a sliding operation where we pick an element bb connected to aa and cc, and then change its neighbors to cc. The goal is to reduce the graph's maximum degree to 2 and transform a tree into a path. We just need to identify the first optimal move.

Designing the algorithm

I need to create a Java algorithm to handle each test case: if it's already a path, output -1; otherwise, choose nodes aa, bb, and cc based on minimal operations. To convert a tree into a path, I suspect the minimal number of operations is linked to the degree of each node, potentially the sum of max(0,deg(v)2)\max(0, \text{deg}(v) - 2) across nodes, though I need to refine this.

Minimizing operations

To reduce the degree of nodes in the tree while turning it into a path, the strategy is to push branches towards the leaves. After each operation, the degree of one node will be reduced to 2, but the degree of the neighboring node might increase. The key is to process only nodes with degree greater than 2, reducing the number of high-degree nodes through each operation.

Refining operations

I need to determine how many operations are required to transform the tree into a path. For high-degree nodes, after each operation, bb's degree becomes 2 (if it was higher), and cc's degree might increase. The minimal operations likely equal the number of nodes with degree > 2 (let's call this K), minus something. I'll test simple structures like a star and path.

Analyzing operations on leaves

When performing the sliding operation, the leaf count can change because a neighbor might switch from a leaf to an internal node. Initially, it seemed the number of leaves was invariant, but now I see that it can decrease if a leaf loses its status. This suggests that the sliding operation can indeed alter the leaf count.

Analyzing minimal operations for tree transformation

To transform a tree into a path, we minimize the number of operations by reducing the number of leaves. This can be done by selecting leaves in each operation and decreasing the leaf count while maintaining connectivity. The minimal number of operations required equals the number of leaves minus two. This seems achievable.

Validating tree transformation strategy

The strategy involves selecting a leaf node with a high-degree neighbor to reduce the number of leaves systematically. Each operation lowers the number of leaves and the sum S. This can be done as long as there’s at least one high-degree node with a neighboring leaf, which is guaranteed for non-path trees.

Ensuring optimality in tree operations

The analysis confirms that to minimize operations, there must always be an operation that reduces S by 1, necessitating a leaf-node (degree 1) connected to a branching node (degree ≥ 3). This ensures the solution will always involve S-1 reductions per operation, making the total operation count exactly L-2 if S>0.

Evaluating minimal operations

It seems that while S is initially 1 and L is 3, the minimal operation count may not always be L-2, as illustrated by this example. Two operations were required instead of one, which contradicts the initial assumption. The complexity of the tree structure plays a role in the result.

Optimizing operations

To turn the tree into a path, we need to think strategically. The minimal number of operations seems to depend on the distances from branching nodes to leaves, specifically the degree-2 nodes that connect them. The optimal strategy involves choosing the shortest "arm" to minimize total operations, considering the sliding step to adjust degrees along the tree.

Choosing the right operation

The key here is picking the first operation in an optimal strategy. We want to minimize the total steps by choosing the shortest "arm" between leaves and junctions to slide the branching toward. The first operation should aim to eliminate a leaf early in an optimal plan without unnecessarily increasing total operations.

Choosing the first optimal move

To minimize the total cost, we should keep the two leaves with the longest arms. The first move can be any operation that helps eliminate a leaf along its arm, but it should avoid operating along the two largest arms. If the tree has only two leaves, we can't proceed, so we should handle this case. We need to compute arm lengths and junctions correctly to ensure optimality.

Building the algorithm

First, I’ll compute the degree of each node and handle edge cases where the max degree is 2. Then, I’ll use BFS/DFS for each leaf to find its path to a branching node and track the length of each path. This will help me find the two leaves with the largest path lengths, which will be kept, and then choose the first move properly.

Analyzing optimal elimination strategy

I’m considering whether eliminating all leaves except the two longest is always optimal. Moving branching across junctions might introduce interaction costs between paths. In a complex skeleton, it seems minimizing operations could be linked to the tree’s diameter, but I’ll need to refine the approach further to confirm this.

Refining operation cost calculation

I’m refining the cost formula for reducing leaves to two by analyzing skeleton edges. The minimal operations seem to depend on the tree's skeleton diameter. To ensure optimality, the goal is to collapse non-diameter edges toward the diameter path. The operations correspond to edge contractions, calculated by subtracting diameter from the total edge length.

Optimizing the first operation

To minimize operations, we focus on moving edges towards the diameter path. The first optimal move involves selecting a node adjacent to an off-diameter edge and sliding it towards the diameter, ensuring no "no-op" happens. We choose nodes with degree ≥2 but avoid wasteful moves. Each operation must reduce branching towards the final path (diameter).

Choosing optimal neighbors

To minimize branching moves, I should carefully select 'a' and 'c' to ensure the off-diameter branches move towards the diameter. If b has two diameter neighbors, setting 'a' and 'c' as them will move branches closer to the diameter. If b is an endpoint with one diameter neighbor, I'll choose 'a' as that neighbor and 'c' from off-diameter neighbors.

Choosing optimal first operation

The idea is to always select the first operation by finding a node on the diameter with at least one off-diameter neighbor. If the node has two neighbors on the diameter, the operation moves all off-diameter branches optimally. For endpoint nodes, we pick any off-diameter neighbor and move the others towards the diameter.

Simplifying the operation strategy

We want to select a node on the diameter with degree ≥ 3, guaranteeing at least one off-diameter branch. From this node, we choose its two diameter neighbors a and c. This operation will move the off-diameter branches toward the diameter, moving nodes closer to the required path while keeping it consistent and manageable.

Testing and refining diameter path strategy

The goal is to choose a node on the diameter with degree ≥3 for moving branches toward the path. This choice is tested across scenarios where the path contains either interior nodes or endpoints. Our approach works both with diameter neighbors and optional off-path neighbors, yielding effective moves that reduce branches toward the target diameter.

Thought for 7m 36s

Answer

you’re on the right track thinking about “fixing” high-degree nodes — here’s the clean way to do it and an implementation you can drop in.

key idea (why this works)

  • Let D be the length (in edges) of the tree’s diameter (the longest simple path between two vertices).
  • Every sliding operation can “pull” edges toward the path you plan to keep.
  • The minimum number of operations needed is exactly
    (n − 1) − D — keep all edges on one diameter path and “slide” every other edge onto it, one edge per operation.
  • Therefore, to be optimal, we keep any diameter path intact and always move branches toward it.

So, for the first move in an optimal sequence:

  1. Find a diameter u … v (two BFS/DFS runs).
  2. If the tree is already a path (no node on the diameter has degree ≥ 3), print -1.
  3. Otherwise, pick any internal node b on that diameter with deg(b) ≥ 3.
    Let a and c be the two neighbors of b on the diameter (its predecessor and successor along the u…v path).
    Output a b c.
    This slides all non-diameter branches of b one step toward c, and is guaranteed to be the first step of some optimal plan.

This matches the samples (your output doesn’t have to match theirs exactly — many optimal first moves exist).


Java (fast I/O, O(n) per test across all trees)

java
import java.io.*; import java.util.*; public class Main { // Fast scanner for large input static class FastScanner { private final InputStream in; private final byte[] buffer = new byte[1 << 16]; private int ptr = 0, len = 0; FastScanner(InputStream is) { in = is; } private int read() throws IOException { if (ptr >= len) { len = in.read(buffer); ptr = 0; if (len <= 0) return -1; } return buffer[ptr++]; } int nextInt() throws IOException { int c, sgn = 1, x = 0; do { c = read(); } while (c <= ' '); // skip ws if (c == '-') { sgn = -1; c = read(); } while (c > ' ') { x = x * 10 + (c - '0'); c = read(); } return x * sgn; } } public static void main(String[] args) throws Exception { FastScanner fs = new FastScanner(System.in); StringBuilder out = new StringBuilder(); int t = fs.nextInt(); while (t-- > 0) { int n = fs.nextInt(); @SuppressWarnings("unchecked") ArrayList<Integer>[] g = new ArrayList[n + 1]; for (int i = 1; i <= n; i++) g[i] = new ArrayList<>(); for (int i = 0; i < Math.max(0, n - 1); i++) { int u = fs.nextInt(), v = fs.nextInt(); g[u].add(v); g[v].add(u); } if (n == 1) { out.append("-1\n"); continue; } // Quick check: already a path? boolean alreadyPath = true; for (int i = 1; i <= n; i++) { if (g[i].size() > 2) { alreadyPath = false; break; } } if (alreadyPath) { out.append("-1\n"); continue; } // 1) find one endpoint of the diameter int[] parent = new int[n + 1]; int[] dist = new int[n + 1]; int u = bfsFarthest(1, g, parent, dist); // 2) from u, find the other endpoint v and parent[] along the diameter int v = bfsFarthest(u, g, parent, dist); // Reconstruct u..v path ArrayList<Integer> path = new ArrayList<>(); int cur = v; while (cur != 0) { path.add(cur); if (cur == u) break; cur = parent[cur]; } Collections.reverse(path); // Mark nodes on the diameter path boolean[] onPath = new boolean[n + 1]; for (int x : path) onPath[x] = true; // Find an internal diameter node with degree >= 3 int bIdx = -1; for (int i = 1; i + 1 < path.size(); i++) { int node = path.get(i); if (g[node].size() >= 3) { bIdx = i; break; } } if (bIdx == -1) { // Shouldn't happen because we already checked "alreadyPath", but just in case: out.append("-1\n"); continue; } int b = path.get(bIdx); int a = path.get(bIdx - 1); int c = path.get(bIdx + 1); // This (a, b, c) is a valid first move of some optimal plan. out.append(a).append(' ').append(b).append(' ').append(c).append('\n'); } System.out.print(out.toString()); } // BFS that returns farthest node from 'start'; fills parent[] and dist[] static int bfsFarthest(int start, ArrayList<Integer>[] g, int[] parent, int[] dist) { int n = g.length - 1; Arrays.fill(parent, 0); Arrays.fill(dist, -1); int[] q = new int[n]; int head = 0, tail = 0; q[tail++] = start; dist[start] = 0; parent[start] = 0; int far = start; while (head < tail) { int u = q[head++]; if (dist[u] > dist[far]) far = u; for (int v : g[u]) { if (dist[v] == -1) { dist[v] = dist[u] + 1; parent[v] = u; q[tail++] = v; } } } return far; } }

how this picks an optimal first move

  • It keeps a diameter path intact (this is what minimizes the total operations).
  • It chooses an internal diameter node b with deg(b) ≥ 3, and sets a and c to its two diameter neighbors.
  • The sliding operation (a, b, c) then moves all non-diameter neighbors of b one step toward c, which is exactly what an optimal strategy must do eventually. So this is always a valid first move in an optimal sequence.
  • If no such b exists, the tree was already a path → -1.

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