Tesseract OCR Installation Guide
Created on: January 14, 2025
Created on: January 14, 2025
Configuring setup
The user is integrating Tesseract OCR in Visual Studio 2022 using vcpkg, ensuring they set accurate environment variables and include directories for smooth compilation.
Setting linker paths
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Clarifying include paths
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Confirming paths and configurations
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Setting up Tesseract OCR
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Ensuring runtime paths
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Confirming alignment
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Below is a “from zero to working” guide that shows each step needed to get Tesseract OCR working in a Visual Studio C++ project on Windows, using vcpkg for a static build. The instructions also explain why some steps are necessary (for instance, matching the proper runtime library and platform). If you follow these steps carefully, your includes will be recognized, your project will link, and api->Init()
will succeed:
Open an x64 Native Tools Command Prompt for VS 2022 (this step is not strictly mandatory, but it helps ensure you are building for the correct architecture).
Clone vcpkg into some folder, e.g. C:\vcpkg
:
cd C:\ git clone https://github.com/microsoft/vcpkg
Bootstrap vcpkg:
cd vcpkg .\bootstrap-vcpkg.bat -disableMetrics
Integrate with Visual Studio:
.\vcpkg integrate install
This tells Visual Studio how to automatically locate headers and libs installed by vcpkg.
Install Tesseract (static):
.\vcpkg install tesseract:x64-windows-static
:x64-windows-static
triplet. This means “build for x64 platform (not x86), statically linked.”Tesseract needs its language data (e.g., eng.traineddata
) at runtime. You can store it anywhere, but a common pattern is to put it in your project folder.
Download eng.traineddata
(or whichever language(s) you need) from the official Tesseract OCR data repository:
eng.traineddata
.Create a tessdata
folder in your project. For instance:
C:\MyProject\tessdata\eng.traineddata
Set TESSDATA_PREFIX
environment variable so that Tesseract knows where to find tessdata
:
TESSDATA_PREFIX
C:\MyProject\
TESSDATA_PREFIX
should point to the parent directory of tessdata
. In other words, Tesseract will look inside <TESSDATA_PREFIX>/tessdata
for eng.traineddata
.)(Optional but recommended) Add C:\vcpkg\installed\x64-windows-static\bin
to your system PATH
environment variable.
Restart Visual Studio so that these environment variables get picked up.
Open Visual Studio 2022 and create a new Console App in C++ (or open your existing project).
In Solution Explorer, right-click your project > Properties.
Make sure you’re editing the Release | x64 configuration:
Release
x64
tesseract:x64-windows-static
; if you build for a different configuration, you may get “cannot find .lib” or mismatch errors.)Under Configuration Properties > C/C++ > General:
C:\vcpkg\installed\x64-windows-static\include
without specifying absolute paths.#include <tesseract/baseapi.h> #include <leptonica/allheaders.h>
Under Configuration Properties > Linker > General:
C:\vcpkg\installed\x64-windows-static\lib
Under Configuration Properties > Linker > Input:
tesseractXXX.lib
leptonica-1.xx.0.lib
zlib.lib
...
C:\vcpkg\installed\x64-windows-static\lib
and see the .lib
files that got installed with Tesseract. Sometimes you may need to add all of them. However, most of the time, tesseractXXX.lib
and leptonica-1.xx.0.lib
plus any referenced libs (zlib, etc.) suffice.Under Configuration Properties > C/C++ > Code Generation:
Multi-threaded (/MT)
/MT
internally.In your main .cpp
file, try something like:
#include <tesseract/baseapi.h> #include <leptonica/allheaders.h> #include <iostream> int main() { // Create Tesseract API instance tesseract::TessBaseAPI* api = new tesseract::TessBaseAPI(); // Initialize API with "eng". // If TESSDATA_PREFIX is set properly, Tesseract will find eng.traineddata automatically in // <TESSDATA_PREFIX>/tessdata/eng.traineddata. if (api->Init(nullptr, "eng")) { std::cerr << "Could not initialize Tesseract.\n"; return 1; } std::cout << "Tesseract initialized successfully!\n"; // Clean up api->End(); delete api; return 0; }
Now Build the project in Release | x64. You should see no include errors and no link errors. Then Run the executable. If Tesseract is set up properly, you should see:
Tesseract initialized successfully!
printed in the console.
Headers recognized:
C:\vcpkg\installed\x64-windows-static\include
to the Additional Include Directories, the compiler sees tesseract/baseapi.h
and leptonica/allheaders.h
without complaining, so you don’t need to resort to #include <C:\vcpkg\...>
.Libraries linked:
C:\vcpkg\installed\x64-windows-static\lib
to the Additional Library Directories and listing tesseractXX.lib
, leptonica-1.xx.0.lib
, etc., the linker can resolve Tesseract’s symbols.No runtime mismatch:
/MT
(Multi-threaded) in Code Generation ensures you’re using the same runtime library Tesseract’s static build uses. Mixing /MD
(DLL runtime) and /MT
(static runtime) leads to link or runtime errors.TESSDATA_PREFIX:
<TESSDATA_PREFIX>/tessdata
.C:\MyProject\
, Tesseract will look for eng.traineddata
in C:\MyProject\tessdata
.Matching architecture:
tesseract:x64-windows-static
, so your Visual Studio project must be set to “x64” in the top toolbar and in Project Properties. Otherwise, you’ll get “Cannot open file tesseractXXX.lib” or “unresolved external symbol” errors.Fresh environment:
Following the above steps carefully ensures that all paths, link libraries, environment variables, and runtime libraries are in sync. This is the reason why this configuration “just works.” Once this setup is correct, you can include Tesseract in your C++ code as cleanly as:
#include <tesseract/baseapi.h> #include <leptonica/allheaders.h>
…and everything should compile, link, and run without error.