make me a video
創建於:2025年7月4日
創建於:2025年7月4日
make me a video
Sure—happy to help! Could you give me a bit more detail first?
Once I know those basics, I can outline a concept, script, shot list, and editing plan—or, if you prefer, guide you through tools to auto-generate the video itself.
of a person with a water gun shooting someone
Below is a practical playbook for turning “a person with a water-gun shooting someone” into a short, share-ready video. Pick the route that fits your time, skills, and budget.
Platform | Strengths | Limits you should know |
---|---|---|
Runway Gen-3 | Highest motion fidelity, easy prompt tweaking, fine-grain motion controls | Default clips 4 s (upgrade for 8-10 s) runwayml.com |
OpenAI Sora | Up to 20 s 1080p inside ChatGPT Plus/Pro; natural language prompts; code API in private beta | Geographic rollout still incomplete; queue times vary reuters.com |
Pika 2.0 | Quick 3-8 s “social-first” clips; accepts reference images for consistency | More stylized than photoreal; watermark unless paid tier pikartai.com |
Luma Dream Machine | Hands-off “dreamy” cinematics, good for splashy slo-mo | Clip length ~5 s, limited pro controls lumalabs.ai |
Sample prompt (works on any of them):
“Bright summer afternoon in a suburban backyard. A smiling teen in a colorful T-shirt aims a neon-green water-gun toward a laughing friend. Slow-motion as the water stream arcs through sunlight, droplets sparkling. 16:9, 1080p, cinematic lighting, 120 fps feel, 6-second duration.”
Task | Quick pointers |
---|---|
Storyboard (≈6–8 s) | ① Wide establishing shot → ② Close-up on shooter cocking water-gun → ③ Medium on target reacting → ④ Slow-motion impact with water burst. |
Filming | Phone at 60 fps (or 240 fps slomo). Use automatic exposure lock so water glints aren’t blown out. Shoot the burst twice so you have options. |
Safety & fun | Water only. Keep electronics clear. Bright wardrobe boosts contrast with the water. |
Editing | Import to CapCut / DaVinci Resolve. Pull the water-burst frames into 40-50 % speed, add a “whoosh + splash” SFX, grade with a warm LUT, export 1080p H.264. |
That’s everything you need—choose a path, follow the bullets, and you’ll have a spray-tastic clip ready to post in minutes. Have fun shooting (the water kind)!
u make it
pythonimport numpy as np import matplotlib matplotlib.use('Agg') import matplotlib.pyplot as plt from matplotlib.animation import FuncAnimation, PillowWriter # Create simple animation fig, ax = plt.subplots(figsize=(6,3)) ax.set_xlim(0,10) ax.set_ylim(0,5) ax.axis('off') # Draw static shooter and target shooter_x = [1,1,1,1.5,1,0.5,1] shooter_y = [0,1,2,2.5,2.7,2.5,2] target_x = [9,9,9,8.5,9,9.5,9] target_y = [0,1,2,2.5,2.7,2.5,2] ax.plot(shooter_x, shooter_y, lw=2) ax.plot(target_x, target_y, lw=2) water_line, = ax.plot([],[], lw=3) frames=30 def animate(i): p=i/(frames-1) x=[1.5, 1.5+7.5*p] y=[2.2, 2.2] water_line.set_data(x,y) return water_line, ani = FuncAnimation(fig, animate, frames=frames, blit=True) ani.save('/mnt/data/water_gun.gif', writer=PillowWriter(fps=6)) '/mnt/data/water_gun.gif' '/mnt/data/water_gun.gif'
pythonfrom matplotlib.animation import FFMpegWriter writer = FFMpegWriter(fps=6) ani.save('/mnt/data/water_gun.mp4', writer=writer) '/mnt/data/water_gun.mp4' '/mnt/data/water_gun.mp4'
pythonimport numpy as np import matplotlib matplotlib.use('Agg') import matplotlib.pyplot as plt from matplotlib.animation import FuncAnimation, PillowWriter, FFMpegWriter # Create a simple stick‑figure animation of a person with a water‑gun shooting someone. fig, ax = plt.subplots(figsize=(6, 3)) ax.set_xlim(0, 10) ax.set_ylim(0, 5) ax.axis('off') # Shooter (left) and target (right) stick figures shooter_x = [1, 1, 1, 1.5, 1, 0.5, 1] shooter_y = [0, 1, 2, 2.5, 2.7, 2.5, 2] target_x = [9, 9, 9, 8.5, 9, 9.5, 9] target_y = [0, 1, 2, 2.5, 2.7, 2.5, 2] ax.plot(shooter_x, shooter_y, lw=2) ax.plot(target_x, target_y, lw=2) # Water stream line (will animate) water_line, = ax.plot([], [], lw=3) frames = 30 # ~5 seconds at 6 fps def animate(i): p = i / (frames - 1) # progress 0→1 x = [1.5, 1.5 + 7.5 * p] # extend line from gun to target y = [2.2, 2.2] water_line.set_data(x, y) return water_line, ani = FuncAnimation(fig, animate, frames=frames, blit=True) # Save as GIF and MP4 gif_path = "/mnt/data/water_gun.gif" mp4_path = "/mnt/data/water_gun.mp4" ani.save(gif_path, writer=PillowWriter(fps=6)) ani.save(mp4_path, writer=FFMpegWriter(fps=6)) print("GIF saved to:", gif_path) print("MP4 saved to:", mp4_path)
Here you go! I generated a playful 5-second stick-figure animation of someone firing a water-gun:
Feel free to let me know if you’d like tweaks (longer clip, different style, text overlays, music, etc.) and I can update it.