游戏回忆与推荐

Создано: 6 января 2025 г.

Отвечено с использованием O1 от Chat01

Вопрос

一款游戏,忘了名字,我总结了这款游戏的一些关键特征,请你帮我找到符合描述的游戏
大概是200X年左右玩的FC游戏,或者NES游戏,2D横板画面,有三个人可以选择,一个老人,一个白衣服女人,一个男人,选不同的人关卡不同。选女人的关卡是水流喷泉敌人是蜘蛛,男人就是森林里有松鼠和松果。控制的人物可以举起东西把敌人砸晕,把敌人砸晕之后可以把敌人扛起来砸别人

Мысль

Piecing together game clues

I'm trying to figure out which NES game from the 90s or 2000s fits the description of 3 playable characters and their unique levels, including a 2D sidescroller with various environmental changes based on the chosen character.

Assessing potential matches

I’m considering various NES games like "Hebereke", "Little Samson", and "Mission Impossible", but they don’t quite fit the user's description, particularly the three distinct characters and environmental variations.

Evaluating character dynamics

I’m working through games like "Tiny Toon Adventures" and "Battletoads" to match the description of three distinct characters. "Wai Wai World" from Konami seems promising, but the old man character is missing.

Evaluating game options

I’m listing several NES games, including "Konami Wai Wai World 2", "Rockin' Cats", and "Mickey Mouse 3: Dream Balloon", to match the description of three distinct characters and their unique stages.

Evaluating game dynamics

I’m exploring games like "Super Mario Bros. 2" and "Kirby's Adventure" but noting they don’t match the old man or white-dress woman characters, focusing instead on items like bombs or enemies.

Assessing NES games

I'm thinking through titles like "Double Dragon 3" and considering the characters and environments described, but questioning if they align with the user's specifications.

Weighing possibilities

I’m mapping out games like "Crisis Force" and "Dragon Ball 3: Goku Den", considering environments with water and spiders, and stages with forests, squirrels, and pine cones, to match the user's description.

Assessing NES game dynamics

I’m evaluating "Monster In My Pocket" and "Chip 'n Dale", considering the old man, white-dressed woman, and man characters, along with their unique stage backgrounds and abilities.

Piecing it together

I’m piecing together games like "Donald Land", "Popeye", and "Magic John", trying to match the old man, woman, and man characters with their unique stages and abilities.

Evaluating game options

I’m thinking of unlicensed NES games like "三国志" platformers, "Wu Gai Chuan Shuo", and "三只小猪", considering their alignment with the old man, woman, and man characters and their unique stages.

Weighing game options

I’m exploring titles like "Bible Adventures" and "River City Ransom" to match the characters and stages. The user might be mixing up different mechanics or game elements.

Tweaking my approach

I’m examining options like "異色格闘技世界一" and "Soreyuke Ebisumaru Karakuri Meiro: Kieta Goemon no Nazo" to match characters and stages, but they seem to fall short of aligning with the user's description.

Mapping out game choices

I’m examining various NES games like "Rod Land" and "Armana no Kiseki" for three distinct characters and their unique stages, but they don't quite fit the user's specifications.

Piecing together

I'm noting that "Doki Doki Panic" has four characters including a father, mother, son, and daughter, which might correlate with the user's description of three distinct characters and their unique environments.

Piecing together "Doki Doki Panic"

I'm recognizing that the game features a family of four characters, not three, which might explain the discrepancy in the user's description of the characters and their unique stages.

Clarifying character relationships

I’m noting the user might have misremembered "Doki Doki Panic" characters, possibly confusing the roles of the father, mother, and son, and mistakenly omitting the young girl.

Clarifying character clashes

I’m interpreting how the user might have mixed up the roles of the father, mother, son, and young girl, and noting that "Doki Doki Panic" requires beating the game with all characters for the true ending.

Determining the best fit

I'm concluding that "Doki Doki Panic," originally a Japanese Famicom Disk System game, aligns well with the user's description of three characters and their unique stages, including the watery and forest levels.

Verifying character mechanics

I’m thinking through "Super Mario Bros. 2" and its mechanics, like picking up and throwing enemies, which align with user descriptions of the old man, woman, and man characters and their unique stages.

Connecting the dots

I’m piecing together that the user is likely describing "Doki Doki Panic" or "Super Mario Bros. 2 (USA)" for the NES, as these games align well with the mentioned characters and stages.

Thought about NES游戏特征分析,持续 1m 23s

Ответ

根据你描述的几个要点:

  1. 平台:FC(NES)上的横版过关游戏。
  2. 可选角色:共有三个(或者看起来是三个)可用人物:
    • 一个“老头”
    • 一个穿白衣服的女性
    • 一个男性
  3. 不同角色不同关卡场景
    • 选女人时是“有水流喷泉、蜘蛛”的关卡
    • 选男人时是“森林、松鼠、松果”之类的场景
  4. 游戏玩法:可以举起关卡中的东西来砸敌人,或者把敌人砸晕后再举起来扔出去。

不少老玩家回忆起“能选三(或四)个人、可以举起敌人并投掷”的 FC 游戏,第一反应通常会是任天堂的 《超级马里奥兄弟2 (美版)》 或它的原型 《梦工厂 疯狂空想曲(通称 Doki Doki Panic)》。之所以常常混在一起,是因为它们实际上是同一个引擎与关卡设计,只是角色形象、发行方式不同:


为什么最可能是《超级马里奥兄弟2 (美版)》或者《Doki Doki Panic》?

1. “举起东西扔敌人”的核心玩法

  • 在原版《超级马里奥兄弟》里,马里奥是踩敌人、顶砖块,这跟“举起敌人”扔出去是不一样的。
  • 《超级马里奥兄弟2 (美版)》(也叫“Super Mario USA”)里,角色可以拔起地上的蔬菜、也可以把踩晕/抓住的敌人举起来再扔出去,这和你所说的“把敌人扛起来砸别人”非常吻合。

2. 多角色可选且“外貌/能力”差别大

  • **《超级马里奥兄弟2 (美版)》**中可选四个角色:马里奥、路易吉、奇诺比奥(Toad,很多人会觉得他是个小蘑菇头,但也有人会把他记成“老头”或“小矮子”)、以及碧琪(Peach,公主,穿公主裙,通常是粉色,也有白色系的形象)。
  • 而它的原型 《Doki Doki Panic》(磁盘机版本)可选的是一户阿拉伯风格的“家庭”——父亲、母亲、哥哥、妹妹。里面母亲的服装很可能让人觉得是“白衣服的女人”,父亲看起来年纪偏大,容易被记成“老头”,哥哥就是“男人”。

很多国内盗版或卡带上,为了省事,有时只放了三个可选人物(把其中某个角色隐藏或者贴图做了改动),也可能会修改角色外观和关卡敌人贴图,所以玩家记忆里就成了“一个老头、一个白衣女、一个男的”,且有些敌人的形象也会被改成松鼠、蜘蛛之类。

3. 关卡中确实有“瀑布、水流、爬行的怪物”以及“森林场景”

  • 《超级马里奥兄弟2 (美版)》/《Doki Doki Panic》 中,有瀑布、云朵、沙漠、冰雪、森林等多种地形关卡。某些关卡会出现大瀑布、吐泡泡/会飞的敌人,和你印象里的“蜘蛛”和“水喷泉”也比较接近。
  • 有森林场景,里面会有各种小怪,记忆中有些人会把“Ninji”(黑色的小刺猬精灵)或者“Panser”(会喷火的植物)当成松鼠、松果或别的动物。

为什么不是其他常见的 FC 游戏

  • 《松鼠大战/Chip ’n Dale》 虽然也能举箱子砸敌人,但玩家只能选两只松鼠(或者双打),并无“老头”或“白衣女人”。
  • 《热血物语/地下热血行进曲》 系列可以抱起敌人,不过没有可选女性角色,更没有关卡因为角色不同而变化的设定。
  • 《魔界村》 等则完全没有“举起敌人/物体扔出去”的机制。
  • 很多其他能选多人的清版动作(如《三目童子》《三国志》《忍者神龟》等),玩法也不太符合“踩/举敌人扔”的模式。

小结

最符合你描述的,极大概率就是《超级马里奥兄弟2 (美版)》在国内各种盗版或魔改卡带上的形态
——或者它的日版原型《Doki Doki Panic》。

这些版本常常会:

  • 把角色形象改得和官方不太一样(导致有人记成“老头、白衣女人、一个男的”)。
  • 敌人的形象也可能有改动(原版里的一些怪物被做成“松鼠”“蜘蛛”之类)。

所以,如果你当年玩到的 FC 卡带名字模糊不清,且游戏的核心玩法就是“选择人物 → 进入不同场景 → 拔起东西/举起敌人扔”,那基本就是这款了。

结论:请优先回忆一下你当时的卡带上是否写着“Mario 2”“Super Mario USA”或者是一些拼装/盗版标题。如果能在模拟器上找个《超级马里奥兄弟2 (美版)》或者《Doki Doki Panic》来试玩,对比关卡和手感,你大概率就会发现它就是儿时记忆中那款“能选三个/四个人、能举敌人乱扔”的 FC 横版游戏了。

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